Update 1.2 - Ships, Maps, and Soundtracks
Hello Arcfest people!
I had originally planned for this to be released near the start of September, before I got bogged down by school work... but then I got bogged down by school work. This patch is a content update to add some variety!
New Spaceships!
Infinity
SPEED | ### |
ACCELERATION | ######## |
HANDLING | ##### |
DEFENSE | ###### |
Standard cruiser retrofitted to maximize reactive movement.
Voyager
SPEED | ####### |
ACCELERATION | #### |
HANDLING | ###### |
DEFENSE | #### |
Long-haul spaceship with hard light fins to allow for higher top speed.
New Maps!
Voidspace
The final frontier.
(Same map as before, just given a name.)
Because this represents the "ideal" arena for the game, all other maps will use Voidspace as a benchmark.
Scrapyard
Arena built out of space junk. Oddly familier.
A homage to the original Arcfest. Comes with a smaller and faster shrinking safe zone, so watch out!
Terra
Home. Or at least, something close enough.
Earth. Longer rounds, tighter arena -- for when you really need to duke it out against someone.
Other Changes
- Changed "Best of #" to "First to #" in the Match UI (Thanks Grayson!)
- Updated the flavour text options on the Results screen.
- Minor touchups to the music of the game.
Soundtrack Release!
I haven't uploaded my game soundtracks before, but I was pretty proud of the work done for Arcfest, so I figured it would be worth it. I'm taking a page from ULTRAKILL's book and releasing the soundtrack with a prefix, if I add a bunch of new songs to the game.
Come take a listen!
https://johnrcd.bandcamp.com/album/arcfest-ii-inevitable-showdown
Currently, the OST is only out on Bandcamp, though at the time of writing, it should be on [your favourite streaming service] soon enough!
Files
Get Arcfest II
Arcfest II
Fast-paced spaceship combat!
Status | Released |
Author | Rovi Decena |
Genre | Fighting |
Tags | Fast-Paced, Local multiplayer |
Languages | English |
More posts
- Update 1.1 - Spaceship BalancingAug 20, 2024
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